GrabHealth – Cart Abandonment Research and Design Enhancement

Together with Ping An Good Doctor China, Grab launched a telemedicine service that caters to the SEA market. As a newly established venture, known as Good Doctor Technology, the team sets up a healthcare service that allows users to consult with doctors online, make medical purchases, and learn more about healthcare through freshly produced articles.

After we launched the product, we’ve learned that a lot of users added prescribed drugs to shopping carts yet never placed orders. As a result, the drop-off rate between adding to cart and placing an order remains high.
Company
Good doctor technology
Contry
Singapore, Indonesia
Role
User researcher, product designer
Time
2020

About the Project

Product Objective

Dive deep on the rationale for decision-making process of placing prescription orders
Increase the experience of the customer journey from consultation to purchase

Biz Objective

Increase order placed rate

Outcome

Order placed rate has a uplift of 1.8%

UX Research

Research Objective

To explore and probe on the reasons users added recommended medicines to cart, but abandoned the cart afterwards
To explore other potential factors that affect users’ decision-making process about purchasing recommended medicines

Research Method

Phone interview, survey

Sample Size

1,000+

Key Findings

Most factors in decision-making of placing orders appear after adding items to cart

Reflects why the drop-off rate was extremely high between add-to-cart and order place rate as most of users would just add prescription drugs to carts first and assessed whether to buy with all the underlying factors later.

Up to 25% of users went to buy medicines at a nearby pharmacy

Chances are they think suggested pharmacies were too far, the drug and delivery fee was higher, as a result, they would prefer to buy at nearby pharmacies.

Consultation satisfaction is relevant to meds purchase

Degree of satisfaction about consultation experience is relevant to buying prescribed medicines. The odds of checking out the medicines are higher if users have positive feedback on consultation.

Design

#1 Prescription medicine checkout experience: Offer users an alternative to purchase wanted prescription drugs only

Problem Space

Users mentioned they had some of recommended meds already. They gave up placing orders because they were only allowed to purchase the whole prescribed drugs.

Design Hypothesis

If we make quantities of drug items adjustable, users would have a better checkout experience and be able to buy partial prescription drugs.
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New version

#2 Checkout experience: Keep users informed with delivery time

Problem Space

Some users mentioned that they didn’t know how long the delivery time was as the app didn’t indicate, so when they saw the suggested pharmacy was far from their home, they expected a longer delivery time. Hence, they would rather go to nearby physical pharmacies to buy medicines.

Design Hypothesis

If we add the indication of delivery time estimation on the checkout page, users will be informed of delivery time.
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